hello!
you can call me v. i'm here from cohost, though i'm thinking that i might like to use this place as a dedicated spot for me to put a devblog for the game i've been working on.
speaking of...
for some time now, i've been working on making a quake/dusk-inspired fps game in the godot engine[1]. so far, i've made most of the weapons, a handful of enemies, a couple of levels, and some basic ui things. i still need to figure out how the hell to do stair stepping in godot that isn't janky as all hell, though.
hope you enjoy!