2024-Sep-15, Sunday

devlog entry #1

2024-Sep-15, Sunday 19:55
v3launchunit: a pixel-art portrait of myself, with a neutral expression. (calm)

today i spent working on this here trash generator brush thingy.

i still need to make more random props to put into the trash, but i figure i'll manage to do that over time as i model props for the game in general.

a screenshot of the godot editor, showing an irregularly-shaped and vaguely trash-colored polyhedron with miscellaneous props sticking out from it at odd angles.

maybe this is a weird first entry for a devlog, but hey. i needed to start somewhere ¯\_(ツ)_/¯

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